Final Flowers
Made for HeartJam 2018 over the course of 72 hours.
8/28/20: Fan Art by @Blzebubb!
Minor Post-Game Jam Updates (04/09/18)
- Support for mobile / touch screens added (not recommended for iPhone 6 (and Android equivalent) and below).
- Viewport height increased.
- Air depletes faster now.
Controls
Move: Left and Right
Jump: Up
Pick Flower: Hold Down
Throw Bomb: Z
Place Bomb: Down + Z
Kick Bomb: Z (while touching bomb)
Detonate Bomb: Z
How to Play
- Make it to the bottom before your air supply runs out
- Your air supply is constantly depleting over time
- Picking flowers will refill your air a bit
- The world is completely destructible - use bombs to destroy blocks to reach flowers and make progress
- Using bombs & getting hit by an explosion will deplete your air a bit
Story
These are the last remaining flowers of a once lush planet. Try and rescue them as they supply you with the air you'll need to survive the toxic environment they're hiding in.
Credits
Damon Bolesta (dbolesta@gmail.com): Design, Programming, Art, Music
Final Flowers was made in JavaScript using the Phaser Framework (v2.6.2). Music was made in Logic Pro X. Pixel art was created in Photoshop.
Status | Released |
Platforms | HTML5 |
Author | damon |
Genre | Platformer, Adventure |
Made with | Adobe Photoshop, Logic Pro, Phaser |
Tags | Destruction, heartjam, phaser, Pixel Art |
Average session | A few minutes |
Inputs | Keyboard |
Download
Download NowName your own price
Click download now to get access to the following files:
finalFlowersFINAL.zip 395 MB
finalFlowersPostJam.zip 3.9 MB
Comments
Log in with itch.io to leave a comment.
Yo this is awesome! This is the best game I've played so far for the Heart Jam! I love the grenade jumping mechanic that is my favorite part!
Wow thanks! There are some great HeartJam games, so that means a lot. And I'm glad you discovered the bomb jumping, it's a lot of fun isn't it?
Yeah man haha grenade jumping is probably my favorite game mechanic of all time, especially in team fortress classic.